
	These files replace the Command Section in the normal game with a Dreadnaught Class Corvette.


	If you haven't used or seen this ship yet it is the now "old" Navy corvette you flew in Independance War 1. I had to tweak this ship a bit because it features 2 PBCs, one firing forward and one aft.

	This worked fine except the PBCs were grouped togetherand one the fore PBC would never fire no matter how you pointed your ship at an enemy. What I decided was that I would mount both forward from the same starboard gun mount. This gives you 2 PBCs firing forward, or if you consider, it seems like 1 PBC firing at twice the firing rate. I might attempt to create or modify an AI controlled turret to fire the aft PBC for you, but until then this method will have to suffice.

NOTE: I used medium mount points to allow the user to tweak this ship in the outfit screen which makes this version a bit stronger, but it has been 150 years so maybe this is a updated model. This defaults the PBCs to missile launchers, so be sure to outfit your ship every time you change it or when you switch to another and back. Below is the original "spec".

UPDATE: Ok, I created a PBC turret controlled by the AI, so it will only fire upon enemies but it WILL cover your @$$. Remember that your @$$ is incredibly vulnerable even WITH the gun. This version includes the turret file in all the correct folders, just copy the resource folder from the rearpbc version to your main IWAR2 directory. This version is VERY close to the original.

 Spec: 2 PBCs (one firing fore and one aft), 10 "standard" missiles, and plenty of countermeasures.